ROADMAP · NYROS ARENA

Live Alpha · Built in phases

From clean feed to full Arena – step by step

Everything here ships in layers. Phase 1 is about proving the feed. Phase 2 brings profiles, EXP and guilds. Later phases add tools, partners and ways for Nyros to automate more of the work.

Core phases for the Arena

This isn't a giant feature dump. Each phase locks a layer before we move on, so the whole thing stays stable.

Phase 1 · Core Arena

LIVE

Lock in the core experience: clean home, single feed, small featured strip and a clear story for what Nyros Arena is.

  • Home page with Phase 1–2 story
  • Live news/feed across Web2 & Web3
  • Featured strip for games & events
  • Profile preview pages (JSON backed)

Phase 2 · Profiles & EXP

NEXT

Turn the Arena from a read-only hub into somewhere you actually live: handles, wallets, EXP and basic guilds.

  • Wallet sign-in (no email logins)
  • Player, Creator, Dev & Partner profiles
  • Arena XP, levels & streaks
  • Early guild / squad structure

Phase 3 · Partners & Tools

LATER

Once players and creators are settled, we give studios and partners proper tools and clear ways to support the Arena.

  • Featured tiers & boosted slots
  • Simple partner dashboard & analytics
  • Event blocks & drop calendars
  • Shared reward pool tied to EXP

Where Nyros fits into all of this

Nyros isn't just a mascot. She's the automation layer that will keep the Arena running – feeds, profiles, moderation, rewards and more.

Feed & curation

Keep adding and managing sources, spotting duplicates and surfacing important updates first.

Profiles & rewards

Sync wallet activity, profile data and Arena XP so players, creators and devs actually feel progression.

Automation & safety

Help with moderation, spam checks and small automations so the Arena doesn't feel like a mess as it grows.

Want to see what's already real?

Phase 1 is live today. The best way to understand the Arena is to open the feed and see how it feels.