Live Alpha · Built in phases
From clean feed to full Arena – step by step
Everything here ships in layers. Phase 1 is about proving the feed. Phase 2 brings profiles, EXP and guilds. Later phases add tools, partners and ways for Nyros to automate more of the work.
Core phases for the Arena
This isn't a giant feature dump. Each phase locks a layer before we move on, so the whole thing stays stable.
Phase 1 · Core Arena
LIVELock in the core experience: clean home, single feed, small featured strip and a clear story for what Nyros Arena is.
- Home page with Phase 1–2 story
- Live news/feed across Web2 & Web3
- Featured strip for games & events
- Profile preview pages (JSON backed)
Phase 2 · Profiles & EXP
NEXTTurn the Arena from a read-only hub into somewhere you actually live: handles, wallets, EXP and basic guilds.
- Wallet sign-in (no email logins)
- Player, Creator, Dev & Partner profiles
- Arena XP, levels & streaks
- Early guild / squad structure
Phase 3 · Partners & Tools
LATEROnce players and creators are settled, we give studios and partners proper tools and clear ways to support the Arena.
- Featured tiers & boosted slots
- Simple partner dashboard & analytics
- Event blocks & drop calendars
- Shared reward pool tied to EXP
Where Nyros fits into all of this
Nyros isn't just a mascot. She's the automation layer that will keep the Arena running – feeds, profiles, moderation, rewards and more.
Feed & curation
Keep adding and managing sources, spotting duplicates and surfacing important updates first.
Profiles & rewards
Sync wallet activity, profile data and Arena XP so players, creators and devs actually feel progression.
Automation & safety
Help with moderation, spam checks and small automations so the Arena doesn't feel like a mess as it grows.
Want to see what's already real?
Phase 1 is live today. The best way to understand the Arena is to open the feed and see how it feels.